

In order to win over the different regions of Albion, you’ll be asked to perform a number of tasks for the different townsfolk to gain what Lionhead like to call ‘followers’ – essentially Fable III’s experience system. Throughout your time amongst the inhabitants of Albion, your loyalty and dedication to the cause will be called into play – mostly thanks to your ties to the current King.
Unfortunately for Lionhead though, the way I played Fable – hording property early on and sitting on my returns – made this last section a bit of a doddle, but it was still an enjoyable romp nevertheless. You have to have one eye on the economy while keeping the citizens of the land safe from harm. However, rather than just saying yes and no, and that being the end of it, it’s not as simple as that because every action has a consequence. I won’t talk too much about your time as the ruler of Albion, because it’s best experienced for yourself, but the basic premise is that you need to decide which promises you honour and which ones you dismiss as not worthy of your funds. While Fable II was criticised for its relatively subdued ending, Fable III suffers from no such follies and your road to rule may make up the crux of the game, but it’ll be your time as ruler – which acts as an extended epilogue of sorts – that will ground and add emphasis to the experience as a whole.

With the tyrannical King Logan taking things one step too far, it’s your role as sibling – either brother or sister, as usual, it’s your choice – to win the love and respect of the people, in a bid to get enough support to overthrow your brother and instil order back into world of Albion.įable III’s uniqueness comes from your quest to become ruler of Albion, helping the locals and making many promises along the way, which can prove to be an arduous affair in the long run. Taking place about half a century after the events of Fable II, Fable III casts you into royalty from the off this time, rather than having to work your way up to hero from a meagre travelling straggler. “Taking the phrase bored to tears one step further…”
